100 points each
| item | effect | reason | |
| yellow sweet | rapid-fire bubbles | jump 51 or more times | |
| blue sweet | fast-moving bubbles | pop 51 or more empty bubbles | |
| purple sweet | far-moving bubbles | blow 51 or more bubbles | |
| red shoe | fast running | run the total of about 15 times across the screen | |
200 points each
| colour | effect | reason | |
| orange | 3 screens forward | pop 15 water bubbles | |
| red | 5 screens forward | pop 20 water bubbles | |
| purple | 7 screens forward | pop 25 water bubbles | |
1000 points each
| colour | effect | reason | |
| purple | 500 points per jump | 3 yellow sweets eaten | |
| red | 100 points for blowing a bubble | 3 purple sweets eaten | |
| light blue | 10 points for moving a step | 3 blue sweets eaten | |
| colour | effect | reason | |
| purple | explosion, kills all enemies, makes 6k diamonds | (1,1,2,2) umbrellas taken | |
| light blue | all rings (points for running, jumping and bubbling) | p1 has joined a running game 5 times | |
| yellow | all sweets (fast, far and rapid-fire bubbling) | (1,2,3,4) clocks collected | |
| red | all rings and all sweets | p2 has joined a running game 5 times | |
| colour | effect | reason | |
| blue cross | water flood, makes 7k diamonds (6k if bubbled) | (10,11,12,13) special items collected | |
| yellow cross | big lightning, makes 8k diamonds | (10,12,14,16) points items collected | |
| red cross | fire breathing, makes 9k diamonds | (4,5,6,7) enemies drowned by water bubbles | |
Candy Canes and Treasure Chests
candy canes 500 points each
treasure chests 1000 points each
| colour | big item | reason | |
| blue candy cane | big blue lolly | collect 3 of | |
| brown candy cane | big brown lolly | collect 3 of | |
| orange candy cane | big orange | collect 3 of | |
| red candy cane | big watermelon | collect 3 of | |
| yellow candy cane | big cup cake | collect 3 of | |
| light blue candy cane | big slice of cake | collect 3 of | |
| grey treasure chene | big purple diamond | collect 3 yellow crosses | |
| blue treasure chene | big blue diamond | collect 3 blue crosses | |
| red treasure chene | big red diamond | collect 3 purple lanterns | |
| orange treasure chene | big orange diamond | collect 3 books | |
| pink-purple treasure chene | big pink-purple diamond | finish the game | |
Find the points values and pictures of the big items that appear here.
| colour | item | reason | ||
| orange | round orange things | fall through screen 15 times | ||
| red | flowers | fall through screen 16 times | ||
| green | four-leafed clovers | fall through screen 17 times | ||
| yellow | rainbows | fall through screen 18 times | ||
| purple | music notes | fall through screen 19 times | ||
| item | points | effect | reason | |
| clock | 200 | gives you infinite time (BvB never appears) in the bootleg versions; in the original version the monsters freeze (but will still kill you if you walk into them) | pop 12 lightning bubbles | |
| bomb | 200 | explosion, makes 10k diamonds | pop (10,13,16,19) fire bubbles | |
| silver bell | 1000 | chimes whenever a special weapon will appear | "hurry up" has appeared (8,10,12,14) times | |
| book | 3000 | explosion, makes 8k diamonds (6k if bubbled) | (10,12,14,16) enemies killed by fire bubbles | |
| silver ring with small blue stone | 3000 | stars fall from sky and turn monsters into 6k diamonds | (10,12,14,16) enemies killed by lightning bubbles | |
| flashing Chack'n heart | 3000 | enemies freeze and you can run into them to kill them, giving you these items | (50,55,60,65) dead-enemy fruits eaten | |
| pink necklace | 5000 | bouncing ball kills monsters for 6k diamonds | (15,20,25,30) levels started | |
| red necklace | 4000 | 10 free extend letters | (15,20,25,30) games started | |
| crystal ball | 5000 | makes special items appear more quickly | collected a crown on the previous level | |
| cigar | 100 | acts like yellow potion and makes next 3 special items be potions | 777 levels started | |
| silver door | 1000 | takes you to a secret level | reach levels 20, 30 and 40 without having died | |
| gold door | 3000 | takes you from level 50 to level 70 | reach level 50 without having died | |
| skull | 10 | the only bad item - causes an immediate "hurry up" in the bootleg versions; in the original version a comet flies across the screen and only the monsters that the comet hits will become angry | Baron von Blubba has appeared (30,27,23,20) times | |
| red bubble with yellow pulse | 100000 | fire breath for 5 rounds | random 1 in every 4096 bubbles | |
| lightning potion | 1000 | appears on level 100 - lets you blow lightning bubbles | always appears on level 100 and will reappear if you die | |
Items from Walking into Enemies with Heart
When you get the invincibility heart and run into enemies with it, you get an
item (either a fruit or a diamond) when they die. The fruits that appear
are worth the same number of points as when they appear for having burst
enemies, not for when they appear as random points items.
| enemy | item | item value | ||
| Zen-Chan | banana | 500 | ||
| Banebou | orange | 1000 | ||
| Mighta | peach | 2000 | ||
| Hidegonsu | watermelon | 3000 | ||
| Pulpul | grapes | 4000 | ||
| Monsta | pineapple | 5000 | ||
| Invader | pink diamond | 6000 | ||
| Drunk | blue diamond | 7000 | ||
Cheat Items
These are items that appear when you use the
high score cheats.
| item | points | effect | |
| knife | 20 | valuable food items fall from sky and kill enemies, make 6k diamonds | |
| fork | 20 | fruit and vegetables fall from sky and kill enemies, make 6k diamonds | |
| can of cola | 20 | orange potion items fall from sky and kill enemies, make 6k diamonds | |
| octopus | 1000 | all remaining bubbles turn into wooden crosses | |
| flamingo | 1000 | all remaining bubbles turn into pink dogs | |
| glass mug | 1000 | all remaining bubbles turn into pizzas | |
| wooden cross | 700 | created by octopus above | |
| pink dog | 700 | created by flamingo above | |
| pizza | 700 | created by glass mug above | |
This page last changed 1998/04/18